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Archive for the ‘Craft’ Category

A One-Sentence Summary Clinic

Wednesday, March 10th, 2010

One of the most popular features that I do on this blog is to periodically hold a clinic in writing a one-sentence summary. It’s time to do it again. I think we’ll have a lot of fun.

Simply put, the one-sentence summary is one of the most effective marketing tools you’ll ever find for your novel. Not to mention, it’s one of the most powerful ways of keeping you on track as you write or edit your novel.

What’s a one-sentence summary? It’s one sentence that defines the “story question” for your novel. It should be as short as possible, but no shorter.

Here are a couple of examples which I’m going to steal from my book WRITING FICTION FOR DUMMIES. (The contract for the book allows me to steal a certain amount without asking permission):

OUTLANDER, by Diana Gabaldon: “A young English nurse searches for the way back home after time-traveling from 1945 to 1743 Scotland.”

THE KITE RUNNER, by Khaled Hosseini: “A boy raised in Afghanistan grows up with the shame of having failed to fight the gang of boys who raped his closest friend.”

One thing a one-sentence summary does is to tell you instantly whether you’d be interested in reading the book. A one-sentence summary separates the sheep from the goats, so to speak. Not everybody in the world will like your story. Anything that helps people figure out instantly if they’ll be interested in your novel is a tool you should have.

The other thing a one-sentence summary does is to keep you on track. If you read that one-sentence summary every day before you write your next scene (or edit it), you’ll always know when you’re going off track or when you’re already derailed. That knowledge is power, incredible power.

What’s your one-sentence summary? Post it here as a comment and the rest of us will tell you what’s good about it and what needs work.

Thanks For the Suggestions

Monday, June 8th, 2009

Last week I asked the advice of my loyal blog readers on how best to rename those pesky Motivation-Reaction Units. Thank you for all the suggestions!

A few of you expressed concern that my forthcoming book, WRITING FICTION FOR DUMMIES, might be too theoretical, or too focused on this or that, or too something else. All I can say is that the few comments I’ve made so far have dealt with small parts of only two of the 22 chapters. The book will cover everything that I’ve learned and taught over the last 21 years of writing, all in one handy reference. And there are some new ideas in it.

It sounds like the terminology “Objective Beats” and “Subjective Beats” is none too popular. A number of you prefer “Cause” and “Effect”. Others like “Stimulus” and “Response”. Still others prefer “Action” and “Reaction.” The issue I have with all of these is the same problem that I see with “Motivation” and “Reaction.”

That problem is that sometimes the POV character provides the Cause/Stimulus/Action/Motivation/whatever you call it. In those cases, typically a non-POV character provides the Effect/Response/Reaction/whatever.

However, just as often the situation is reversed and some other character is doing the Cause/Stimulus/Action/Motivation and the POV character is providing the Effect/Response/Reaction.

For example, consider these two beats, in which Harry is the POV character.

Harry threw a dung-bomb at Malfoy’s face, hoping he’d swallow it.

Malfoy leaped back, tripped over his own feet, and fell in a bucket of flobberworms.

In the above example, Harry provides the Cause/Stimulus/Action/Motivation and Malfoy provides the Effect/Response/Reaction.

Now consider the following two beats, in which Harry is still the POV character:

Malfoy threw a dung-bomb at Harry’s face. “Eat this!”

Harry leaped back, tripped over his own feet, and fell in a bucket of flobberworms. He desperately hoped Cho wasn’t watching.

In the above example, Malfoy provides the Cause/Stimulus/Action/Motivation and Harry provides the Effect/Response/Reaction.

A number of you like the terms “Internal Beat” (for the POV character) and “External Beat” for all other characters. And I can see your point. I haven’t written the chapter on all this yet (still finishing up the chapter on Theme), but at the moment I’m leaning to Internal and External. Thanks for all your discussion on these points! One thing is clear — it’s impossible to take everybody’s advice.

On another note, I’ve been working furiously hard on a software project, “Snowflake Pro,” which will automate all the repetitive parts of working through the Snowflake method. My current plan is to have this ready for sale by the end of the month. My daughter and I are working on four example Snowflakes that will be included with “Snowflake Pro” when it goes on sale.

“Snowflake Pro” will walk you through all the steps of analyzing your novel. At the end, the program automatically generates a skeleton of your book proposal! It fills in all parts of the proposal that you do as part of the Snowflake method, and it leaves slots for you to fill in all the other parts.

I showed an early version of “Snowflake Pro” to one of my writing friends awhile back, and the first thing she said was, “Wow, this is fun!”

More details soon . . .

Renaming MRUs

Thursday, June 4th, 2009

I am about to start writing the chapter on those pesky Motivation-Reaction Units for my WRITING FICTION FOR DUMMIES book. (For those who’ve never heard of MRUs, you can get up to speed almost instantly in my page on “Writing the Perfect Scene.”) MRUs are, in my opinion, one of the most important concepts you need to learn to write good fiction. If you get them right, then your scenes just flow nicely. If you don’t, then your scenes drive about like that ancient Dodge Colt I used to have.

The main problem I’ve always had with “Motivation Reaction Units” (Dwight Swain’s terminology) is that they sound like something cooked up by a robotics engineer. Robotics is wonderful, but fiction is about people, mostly. Powerful Emotional Experiences and all that.

The two main parts of the “Motivation Reaction Unit” are the “Motivation” and the “Reaction.” And I have huge problems with both of those terms:

1) “Motivation” is a word we already use elsewhere in fiction to describe the inner workings of our characters. Now we are using it here for something which is objective and external to our Point-of-View character. What sort of sense does this make? It just confuses my students. On a bad day, it even confuses me.

2) “Reaction” is a word we ALSO already use elsewhere in fiction to describe one of the primary parts of what Dwight Swain calls a “Sequel” and which I now prefer to call a “Reactive Scene.” So again, we have a word doing double duty and it again confuses people. Even worse, it makes it seem that our POV characters are purely reactive. In fact, our POV characters are as often as not proactive.

So how should we rename things so that we don’t use words that overlap with other contexts and that actually have something to do what’s going on?

Here is my thinking at the moment. According to Dwight Swain, the MRU is a unit with two distinct parts. Let’s call each of these parts a “Beat” which coincides more or less with a word that other people already use for a very small unit of action. Then each MRU has two Beats:

* Dwight Swain calls the first of these Beats the “Motivation,” which is always objective and external to our POV character. So let’s call it the Objective Beat.

* Dwight calls the second of the two Beats the “Reaction,” which is always subjective and internal to our POV character. So let’s call it the Subjective Beat.

Now things are pretty simple, especially in scenes in which you have several characters. In a case like that, it’s common to show several characters doing something before you show the POV character. In Dwight’s language, you have a Motivation that may run for several paragraphs and jump across multiple characters, and then a Reaction that covers just the POV character. In my proposed new language, you’d just have several Objective Beats, followed by one Subjective Beat. This is perfectly OK, but now the language is a bit clearer.

Here’s an example of what I’m talking about. We’ll have a scene with five characters, Malfoy, Hermione, Ron, Snape, and Harry, with Harry as the POV character. I’ll mark each beat as Objective or Subjective.

Malfoy sneered at Harry. “Think you’re really something, Potter? You’re nothing, and you’ll end up like your Mum!” [Objective Beat.]

Rage pulsed in Harry’s throat and he suddenly found that he couldn’t breathe. He flicked his wand out and jabbed it at Malfoy’s face. [Subjective beat.]

Malfoy’s face turned as white as his hair. [Objective Beat.]

“NO, HARRY!” Hermione screamed. “He’s not worth it!” [Objective Beat.]

Ron stepped up beside Harry and gently wrapped his hand around Harry’s fist. “She’s right, mate,” he said regretfully. “Malfoy’s just a stupid git. Wipe him off your shoes and just walk away.” [Objective Beat.]

Somewhere in the back of Harry’s mind, a high, cold voice laughed. A bolt of pain shot through his scar. He pulled his wand away from Malfoy’s sweating face. “You don’t know what you’re doing,” he said. [Subjective Beat.]

Professor Snape walked around the corner and his sallow face scowled. “Is there some reason for four young students to be indoors on a fine spring day like today?” [Objective Beat.]

OK, I’d like to hear the opinion of my loyal blog readers. What do you think? Does it make sense to use the terms “Objective Beat” and “Subjective Beat”? Or are there better terms? I’m still grappling with these things. If there’s one thing I learned as a physicist, it’s that things are simplest when you choose the right notation and they’re complicated when you choose the wrong one. Likewise, in trying to describe what happens in fiction, things are simplest when you choose the right terminology and they get needlessly complicated when you use ambiguous terms.

On Reaction Scenes

Friday, May 29th, 2009

There were a number of very perceptive comments in response to my last blog posting. I’d like to respond to Cherie’s question:

Something I’ve been pondering as I read through the recent blogs: do you feel that the type of novel being written would or should affect the use of Reaction Scenes? I was thinking that in a romance novel, for example, it would make sense to go a little heavier on Reaction Scenes because a romance focuses more on emotion, and the thought processes and reasoning of the characters would be of more interest. Whereas in an action story, long and frequent Reaction Scenes would slow down the pace too much and only detract from the action. Would you agree with this, or do you feel that the books genre shouldn’t really influence the use of Reaction Scenes?

Yes, absolutely it makes a lot of sense in romance novels and women’s fiction to put in more word count on Reaction Scenes. In a typical thriller or action-adventure novel, on the other hand, you’d minimize the Reaction Scene length and put your word count in Action Scenes.

In chapter 10 of WRITING FICTION FOR DUMMIES, which I just turned in to my editor yesterday, I analyzed one Action Scene and one Reaction Scene from the following two novels: GONE WITH THE WIND, by Margaret Mitchell, and PATRIOT GAMES, by Tom Clancy.

In GONE WITH THE WIND, the Action Scene and the Reaction Scene were about the same lengths. In the Action Scene, Scarlett confronts Ashley in the library and basically throws herself at him. In the Reaction Scene, she tries to figure out how to deal with her disaster, and after quite a lot of pages, she decides to marry Charlie Hamilton. Lots of emotive stuff and interpersonal stuff for Scarlett to work through.

In PATRIOT GAMES, the Action Scene is much longer than the Reaction Scene. The Action Scene shows hero Jack Ryan breaking up a terrorist attack on the Prince of Wales and his family (setting–early 1980s, when Diana was still in the picture). It’s a good exciting scene and ends with Ryan taking out one terrorist with his bare hands, then shooting the other one and getting shot simultaneously. (That’s a disaster–taking a 9 mm bullet in the shoulder!) The Reaction Scene is just a few paragraphs. Ryan sees the Palace Guards coming with rifles and realizes that he looks a mite suspicious–he’s the lone man standing at the scene of a terrorist attack, and he’s holding a loaded gun. No long dilemma here. Ryan just pops the clip out of the gun, then drops them both on the ground, and then collapses on the ground as his wound starts to put him into shock.

It would be instructive to go through a few published novels and mark the Action and Reaction Scenes and compare their relative lengths.

Comments on Multi-POV Novels

Wednesday, May 27th, 2009

Yesterday, I talked about how you set up Scenes and Sequels (which we have now agreed to call Action Scenes and Reaction Scenes) when writing with multiple points of view.

Today, JD asked:

In the multi-POV situation, isn’t there often a cliff hanger of some sort that encourages you to read through the other POV characters to get back to find out what happened to Character A?

How does that fit in? Is the cliff hanger really a division of the setback? Then when you return to Character A, you finish the “Action Scene”, have your “Reaction Scene” and move into your next “Action Scene”? Or, is the cliff hanger just the end of the scene and how he gets out of it is part of the reaction and I’m just having trouble breaking it in my head?

I guess my question is, What is a cliff hanger and how does that fit into the A-Scene, R-Scene structure?

Randy sez: A cliffhanger is just a Setback in an Action Scene. The pattern of an Action Scene is that the POV character has a Goal coming into the scene. He experiences Conflict throughout most of the scene. Then at the very end, he hits a major Setback.

Please notice that the preferred way to end the Action Scene is by showing the Setback without showing the POV character’s response to it. The reader can see clearly that the POV character is in trouble, but then the scene ends abruptly. That’s a cliffhanger. It’s a great way to end an Action Scene.

Bonnie asked, regarding multi-POV novels:

In some cases, wouldn’t you have John’s Action Scene, then Mary’s Action Scene, then John’s Reaction Scene and then Mary’s Reaction Scene? In other words, all the scenes are still there, just interspersed between the other character’s scenes. Perhaps that depends on the scene, and how important the information in the Reaction Scene is — whether or not it needs to be its own scene or can be conveyed in Mary’s Action scene. I agree with JD about the cliffhangers.

Randy sez: Yes, you can do it that way. When writing a multi-POV novel, you just have more options than when you’re writing a single-POV novel. I’ve written both kinds, and there are sometimes reasons to go with single-POV. (For example, when you want to keep secrets from the reader, such as in a mystery novel or certain kinds of thrillers. Then, if the POV character isn’t privy to some secret, the reader can hardly blame you for not telling that secret.)

Keep in mind that in modern fiction, the Reaction Scene doesn’t get as much play as it used to. Modern readers like more action, less introspection. So it’s probably possible to have a novel in which there are NO Reaction Scenes at all. (I can’t think of any like this, but I think it’s theoretically possible.) But as I noted yesterday, even if you don’t write the Reaction Scene, you need to know what happened there.

More On Scenes and Sequels

Tuesday, May 26th, 2009

Yesterday, I asked for the opinions of my loyal blog readers on what to call those pesky Scenes and Sequels. Thanks to all of you for responding! I’ve read through all your answers and I like “Action Scenes” and “Reaction Scenes.” As one of you pointed out, James Scott Bell uses these terms.

I looked back at Dwight Swain’s book and discovered to my horror that he never said that a Sequel is a full-fledged scene. He called it a transition between scenes. So I’ve been misreading Swain for about 20 years now.

I also like the idea of calling the parts of Motivation-Reaction Units “Action Beats” and “Reaction Beats”. This solves a couple of problems with terminology very nicely.

Thanks to all of you for your thoughts and ideas! I appreciate you.

Today, I had an email from a loyal reader asking how Scenes and Sequels tie together when you have multiple POV characters. This is a good question and it’s one I’ve heard many times. I just wrote the answer to it yesterday when I was drafting my chapter on Scenes, so it’s fresh in my mind.

In keeping with my new naming scheme, I’m going to refer to Scenes from here on as “Action Scenes” and I’ll refer to Sequels as “Reaction Scenes.”

When you have a single POV story, you typically write an Action Scene (containing a Goal, a Conflict, and a Setback). Then it’s quite natural to follow that up with a Reaction Scene (containing a Reaction, a Dilemma, and a Decision). Then you use that Decision to give you the Goal for a new Action Scene. This gives you a simple alternation between Action Scenes and Reaction Scenes, on and on, until the story ends.

However, there are two common cases where you often want to break this chain:

1) In a multi-POV book, you often write an Action Scene in the POV of John and then follow it with an Action Scene in the POV of Mary. Then you might do an Action Scene in the POV of Santa. Then you come back to John and do another Action Scene. When do you work in the Reaction Scenes? Answer: you can often avoid ever writing any Reaction Scenes, if you can let the reader know what went on in the Reaction Scenes somehow or other. You can do this using dialogue. John tells Mary, “Since Harvard didn’t accept me, I decided to join the Navy.” There’s the Decision, and we don’t have to wallow through John’s pesky Reaction and Dilemma. This is pretty common in modern fiction.

2) You can let the reader figure out what happened in the Reaction Scene without bothering to show it. Often, you can do this by just showing the next Action Scene in which the new Goal tells us immediately what the Decision had to be from the missing Reaction Scene. This is also pretty common in modern fiction.

I recommend that whether you show the Reaction Scene or not, you should still figure out what happened in it. You are the God of your story, and you get to know everything that goes on. In fact, you HAVE to know everything that goes on. Omniscience is a burden, and you have to bear it.

Scenes, Sequels, and Chapters

Monday, May 25th, 2009

A loyal blog reader has asked me how Scenes and Sequels relate to chapters. For those who need a refresher course in what Scenes and Sequels are (or for those who have never heard of them) you can find a nice summary in my article on Writing the Perfect Scene. So far as I know, the terms Scenes and Sequels were invented by Dwight Swain in his book Techniques of the Selling Writer.

So let’s say you have your story all broken out into Scenes and Sequels. Is each of these its own chapter? If not, then how do you fit them together into chapters?

The answer is quite simple. Scenes and Sequels are typically anywhere from 1 to 12 pages long. Mine average about 4 pages each. It’s rare to be less than 2 pages or more than 10. So I just string them together in chapters of roughly 10 to 12 pages long. That is, I just keep throwing in Scenes and Sequels until a chapter is “full.” Then I make a new chapter and start filling that. There’s no reason to sweat too much about the structure of chapters. Chapters really aren’t that important. The basic unit of fiction is the scene, and there are two flavors of scene: the Scene and the Sequel.

Incidentally, is anyone else tired of this ambiguity which we inherited from Dwight Swain? Scenes and Sequels are BOTH scenes (in the ordinary sense of the word). Swain chose to create the technical terms “Scene” and “Sequel” but I personally have always found it hard to explain that they are technical terms.

I’ve just finished writing up the chapter in my new book WRITING FICTION FOR DUMMIES on this topic, and here’s the solution I’ve tentatively come up with:

Dwight Swain’s “Scene” has three parts, a Goal, a Conflict, and a Setback. So I’ve taken to calling this a “Goal-Conflict-Setback Scene” and I abbreviate this a “GCS Scene.”

Dwight Swain’s “Sequel” has three parts, a Reaction, a Dilemma, and a Decision. I’ve started calling this a “Reaction-Dilemma-Decision Scene” and the abbreviation is “RDD Scene.”

In my view, this makes it a little simpler. Both of these are scenes. So why not make the names clear?

What do my loyal blog readers think? I have plenty of time to change this. I’d like to hear your opinion.

Question on Scenes and Sequels

Friday, May 22nd, 2009

I have been Xtremely busy lately working on my WRITING FICTION FOR DUMMIES book. It’s coming along nicely and I’m getting a chance to rethink everything I’ve ever taught and figure out how to say it better.

Yesterday I got an email from a friend asking me a question about writing and inviting me to answer it here on my blog. Good idea! Here’s her question:

I’ve been working on the scene/sequel rhythm to my story and I have a question about pacing. Do scenes tend to be longer than sequels? It seems like if they’re the same length, my characters are going to spend a lot of time wallowing in self-reflection. Can you address the length of scenes vs. sequels some time?

Randy sez: That’s an excellent question. For those not familiar with Scenes and Sequels, you can get a lightning introduction to them in this article on my site: Writing the Perfect Scene.

Now to answer the question. In modern fiction, the Sequel has suffered at the expense of the Scene. It’s common to drastically shorten Sequels. It’s even fairly common to skip the Sequel entirely and go straight to the next Scene.

I don’t favor letting those pesky characters wallow in self-reflection. Better to let them wallow in more car chases and exploding helicopters. That is the reason God invented fiction — to let us safely enjoy car chases and exploding helicopters, without the usual problems.

Gotta question for me on fiction writing? Just click through to my Contact page and email it to me. I’ll answer all questions in the answer I receive them. I’ll try to do one quick answer every day.

The Secret of Creating Characters

Tuesday, February 10th, 2009

In my last blog post, I claimed that there is ONE thing that you must know in order to create good characters. I challenged my loyal blog readers to tell me what that ONE thing is.

Rob nailed it:

Every character is the hero of his/her own story.

Randy sez: Correct! This is absolutely fundamental to getting three-dimensional characters. When somebody tells you your villain is “cardboard,” the problem is almost certainly that you don’t give a dang about that villain because you cooked him up specifically to be the villain in your hero’s story.

The solution is Xtremely simple. Ask your villain what his story is. If you ask, he’ll tell. And if you give him a little time to explain, you may find that he has a point. In fact, it’s only when you realize that he has a point and start believing that he has a point that he’ll become a real character.

Ditto on all the other characters in your story. When you quit thinking of the hero’s sidekick as a sidekick, and start thinking of him as having his own story, that’s when he’ll come alive in your mind. If he’s alive in your mind, then he’ll be alive in your reader’s mind.

It really is that simple.

Let’s illustrate this by looking at Han Solo in STAR WARS. We’ve already worked out the one-sentence summary and one-paragraph summary for the movie, which essentially tell Luke’s story:

“A young farm boy joins a princess in the Rebellion against the Galactic Empire.”

“Luke Skywalker meets two mysterious droids who lead him to an old Jedi master, Obi-wan Kenobi. When Obi-wan asks him to help rescue Princess Leia, Luke refuses — until he finds his aunt and uncle murdered by Storm Troopers. Luke and Obi-wan join forces with Han Solo and Chewbacca to rescue the princess — at the cost of the old man’s life. Luke and his friends escape and journey to the rebel planet, where they learn that they have been tracked by the Death Star. In the final battle, Luke uses the Force and some help from his friends to destroy the Death Star.”

Notice that Han Solo doesn’t play at all in my one-sentence summary, although he gets some air-time in my one-paragraph summary. From Luke’s point of view, Han is the bus driver to get him to the action. And he’s a pretty irritating and selfish bus driver, at that.

But how does Han see things?

From his point of view, he was minding his own business, trying to earn the money he needs to pay back Jabba the Hutt, when in came this snotty kid Luke and this pie-in-the-sky old man Kenobi, offering him money for a ride off the planet. They’re a bit of easy money, but to be honest, they’re kind of flakey. Luke thinks he’s a hot-shot pilot, but he’s a farm kid with too many hormones clogging his brains and no experience in the real world. And Kenobi is clearly a quack.

So Han gives them a ride to the place they want to go, which unfortunately no longer exists when they get there, because the Death Star has inconveniently shot it to bits. Before he can react, the Death Star is pulling Han’s precious ship in with a tractor beam, and now the old coot has some whackball idea about how he’s going to get them out. Oh yeah, right.

And once the old guy has gone off to try his little magic tricks, this idiot kid Luke wants to go off saving the princess from under the noses of about seven billion HEAVILY ARMED Storm Troopers. Where’d this kid study logic? Against his far superior judgment, Han gets talked into making a stab at rescuing the princess, but only because she is rich and rescuing her would solve Han’s financial problems.

Thanks to Han’s great shooting (and no thanks to the dratted kid, who just hasn’t got a single brain cell more than necessary to support complex life), they do rescue the princess, who turns out to have a major league attitude. When they finally get back to the ship, they find out that the old man is duking it out with good old Black Sheet Vader himself. Too bad the old guy’s a little slow and gets a light saber in the gut, but that was his choice. Now the thing to do is get out of Dodge.

Once again, thanks to great driving AND great shooting by Han, they escape the Death Star. Yeah, sure, the old man did his part by shutting off the tractor beam. So he found a lever somewhere and threw it–big whoop-de-doo. The important thing is that Han Solo, the greatest pilot ever to fly the galaxy, got them out, evaded the chase, and took them safely to the rebel planet, earning the bucks he badly needs to pay back Jabba.

What gets weird is that Luke then thinks Han is SELFISH for wanting to go pay his debts! What kind of double-think is that? A guy needs to pay his debts. It’s the right thing to do. And anyway, right now, Jabba the Hutt has every bounty hunter in the galaxy out looking for him, so it’s also the smart thing to do. Han is never going to be free until that debt is covered. And Luke wants him to hang around and shoot up Imperials? That is just too stupid for words. What’s even more stupid is that Luke goes and gets himself in the thick of the battle, and ends up with one shot to take, Lord Vader on his tail, and no way out.

Han is a decent guy–ask anyone. He sticks up for his friends, even when they do stupid stuff. So he comes back, takes a shot at Vader, and knocks him into the next county with unbelievably great shooting. Luke squeezes off a lucky shot and takes out the Death Star. End of story. Except that, oh yeah, it’s pretty clear the princess has a thing for Han. Which is only natural, considering. Han’s not so sure he likes her. She’s kinda snooty in exactly the wrong sort of way. But he’ll think about it.

So that’s Han’s side of the story, and from his point of view, he’s the hero of it. Luke (quite literally) is a guy who just came along for the ride.

Given all that, here is Han’s one-sentence summary:

“A dashing young smuggler takes on Lord Vader in the battle to destroy the Death Star.”

16 words, and it makes clear who’s the REAL hero of this story.

Next time, I’ll work on Han’s one-paragraph summary, which makes clear what the REAL disasters are in this story–and here’s a hint: they aren’t what that snotty kid Luke thinks they are.

Top 100 Writing Blogs

Friday, February 6th, 2009

My loyal blog readers will be gratified (and astonished) to learn that this blog has been listed in the “Top 100 Creative Writing Blogs.”

The rankings are divided into several sections. If you scroll down to the “Fiction Writing” section, you’ll see the Advanced Fiction Writing Blog listed at the top of that particular group. Part of what makes this blog special is my loyal blog readers, so I thank all of you for participating.

I’d like to continue our analysis of STAR WARS (Episode 4) which we began a few weeks ago. In our last few blogs on the subject, we came up with a nice sharp one-sentence summary and a one-paragraph summary of the movie. Those are good high-level analyses of the storyline, but it’s now time to look at the characters. Which raises the rather interesting question, who are the principal characters in STAR WARS?

Luke Skywalker is obviously the lead character. But who should go second on the list? Is it Leia (the love interest)? Or Han Solo (the buddy)? Or Obi-wan Kenobi (the mentor)? Or Darth Vader (the antagonist)?

Each of these four has a claim to be the #2 character in the movie. It all depends on what kind of movie you think you’re watching.

If you see the romantic storyline as very important, then Leia has a claim. This is of course before we learned that Leia is Luke’s sister. For sure in the movie, Luke had a thing for Leia, as did Han. Which made it convenient when Leia turned out to be off-limits to Luke so there was no need to have a goat-fight between Luke and Han in Episode 6. That would have been a little unfortunate, because everybody comes out stinky from a goat-fight.

If you see the male-bonding storyline as more important, then you might argue that Han Solo is the #2 character.

If you see the story as a Hero’s Journey kind of story, then Obi-wan Kenobi might have a claim, even though he dies halfway through the movie in a shocking disaster that forces Luke to grow up in the Force. Obi-wan does kind of hang around a bit afterward (or else Luke is hearing some seriously bad-news-for-your-mental-health voices in his head).

If you see the story as a Good-versus-Evil kind of tale, then Darth Vader is a good choice for the #2 character.

I think that the reason the movie had such broad appeal is that the movie was really all of the above. This is kind of risky in a movie, because people like to know what a movie is. When it’s a little of this and a little of that, then it better be awfully good at both this and that.

As it turned out, the movie was awfully good at all of the above. I’d say it’s about evenly balanced between the various kinds of story, so it drew in a broad spectrum of people. There was a synergy between the storylines that transcended genre. (I can’t believe I just wrote that sentence. I’m going to leave it there to prove that I can buzzword as horribly as anyone else.)

In any event, in the next week or so, I’d like to analyze the storyline for each of the 5 characters listed above: Luke, Leia, Han, Obi-wan, and Darth. What we’ll learn is something absolutely critical for the fiction writer who wants to create strong characters. There is ONE thing you must know in order to have some hope of succeeding.

What that ONE thing is, we’ll discuss next week. But you already know what it is, don’t you? You have it within you. Trust your feelings . . .