And more importantly, should you use MRUs everywhere? What if you donโt want to use MRUs everywhere?
Not sure what an MRU is? No worries, Iโll explain that before I answer these burning questions.
Kimbra posted this questionย on my “Ask A Question For My Blog” page:
HI Randy, great site. I’m enjoying reading your blog.
My question is: How do you approach the MRU pattern rule when building in back story and providing character introductions? I understand the need for a constant driver pushing the story forward, and I try to integrate backstory into motivations and reactions, but sometimes I have a hard time forcing an MRU onto a brief exchange that conveys needed information–especially in the early chapters. There are other times that seem to require “quiter” moments, breathers almost in the rhythm of the story. I believe these can still be broken into MRUs, but they stretch. Can you give me an example of an MRU from a more mundane part of a novel than the moment a tiger attacks?
Randy sez: First a quick note to explain what MRUs are, since not everybody knows. (And if you want a more detailed explanation, Iโll point you to my long article on this site, โWriting the Perfect Scene,โ which covers MRUs in much more detail than I can cover in a single blog post.)
Whatโs an MRU?
MRUs are Dwight Swainโs abbreviation for โMotivation-Reaction Units.โ And whatโs a Motivation-Reaction Unit? Thatโs the finest-grained level of storytelling that novelists use. You might guess that itโs a โmotivationโ followed by a โreactionโ and youโd be right. But what are โmotivationsโ and what are โreactions?โย
A โmotivationโ is the term Dwight Swain uses to refer to anything that happens external to your Point-of-View character.ย
A โreactionโ is the term Dwight Swain uses to refer to anything that the POV character does.
You might say that this is confusing terminology, and I whole-heartedly agree with you. But Dwight Swain was the master, and he created the language, so weโll use his terms because his ideas are really, really good.ย
Hereโs an example of a โmotivation,โ taken from my perfect-scene article:
The tiger dropped out of the tree and sprang toward Jack.
This short paragraph is all about what the tiger is doing. Jack is mentioned in the paragraph, but heโs not the one doing the action.ย
Hereโs an example of a โreaction,โ taken from the same article:
A bolt of raw adrenaline shot through Jackโs veins. He jerked his rifle to his shoulder, sighted on the tigerโs heart, and squeezed the trigger. โDie, you bastard!โ
This short paragraph is all about what our POV character Jack is doing. Heโs feeling emotions. Heโs acting. Heโs speaking. He could also be thinking, but in this particular MRU, we donโt show his thoughts.ย
Why Should You Care About MRUs?
The reason you should care about MRUs is simple. In modern fiction, authors spend most of the story โshowingโ the story rather than โtellingโ the story. If youโve ever gotten a critique from a professional editor with the words โShow, Donโt Tellโ in big bold letters on your manuscript, and youย wondered how to know when youโre showing and when youโre telling, hereโs your answer:
- โShowingโ means youโre writing in MRUs.ย
- โTellingโ means youโre not.
Showing is usually a good strategy. Telling is usually a bad strategy.
But be careful.
โUsuallyโ Isnโt the Same as โAlwaysโ
The problem is that โshowingโ is not always the best strategy. Sometimes you need to โtellโ part of your story. Hereโs why:
- โShowingโ is more fun for your reader, but itโs inefficient. It gobbles up page count like crazy.
- โTellingโ is less fun for your reader, but itโs efficient. You can โtellโ something in a few paragraphs that would take many chapters to โshow.โ
As Kimbra noted, sometimes you might want to bring in part of the characterโs backstory by โtellingโ it, rather than by โshowingโ it. (The way you โshowโ backstory is by using a flashback. The way you โtellโ backstory is by using either narrative summary or exposition.)
How Do You Decide When to Show and When to Tell?
Hereโs my almost-infallible rule for deciding when to show and when to tell:
- Show the exciting parts.
- Tell the boring parts.
The reason you show the exciting parts is because you want to spend as long as possible on the fun parts of your story.ย
The reason you tell the boring parts is because you want to get through the boring parts as fast as possible.
Not exactly rocket science, is it? Thatโs fine. Not everything we do in writing fiction is deep. Sometimes itโs okay to be simple.ย
The above rule is not an ironclad rule, but itโs a very good rule of thumb that will be right most of the time. There will be times when you violate this rule. Use your writerly instincts to guide you.
Got a Question for My Blog?
If you’ve got a questionย you’d like me to answer in public on this blog, hop on over to my “Ask A Question For My Blog” page and submit your question. I’ll answer the ones I can, but no guarantees. There are only so many hours in the day.